For the first number of years I lived in New York, I made a living as a recording and mix engineer in live and studio settings. Starting in 2014, I began to put those skills to work in podcasting.
I created, research, write and host the (occasional) sound studies podcast Reasonably Sound.
I co-created, DM, produce, edit and sound design the cyberpunk tabletop RPG podcast Fun City which is extremely fun and you should listen to it.
I’ve consulted, produced, and executive produced on a number of podcasts for media companies, including the Longreads Podcast:
and the Future of StoryTelling Podcast:
I also co-developed, and currently co-produce RIP Corp:
and Solutions, from the American Chemical Society: